For iOS 16+

Amberdock

Lower your line into the golden-hour deep.

A calm harbor simulator. Row out from the old pier, read the water, and haul in a living amber-lit haul before your rod tires — then grow your rig one upgrade at a time.

A cast off Amber Dock

How it plays

One line, one long dusk

↓

Lower & wait

Drop your line to mid-depth and watch the water. When a creature drifts onto the hook, the line goes taut.

⟳

Press & hold to haul

Hold to bring it aboard. Bigger, rarer quarry fights harder — keep steady until it's in the boat.

◔

Mind the rod

Every haul wears the rod down until it snaps and the trip ends. You get five outings, each refilling over time.

✦

Grow your rig

Sell your haul for amber and buy sturdier rods, roomier boats, sharper lures and finer bait — levelling each to ten.

Five waters

From the home dock to the open dark

Rank 1

Amber Dock

Still golden-hour water to learn the line.

Rank 2

Reed Cove

Weed beds where heavier quarry holds.

Rank 3

Mist Estuary

Brackish tidewater under low fog.

Rank 4

Slack Channel

Deep, cold water and the odd moonlit giant.

Rank 5

Dusk Deep

The open dark where the amber leviathan runs.

The long game

A logbook worth keeping

An almanac of two dozen species

Every first landing is recorded with its grade, your best weight and your running count.

Accolades to chase

Milestones for weight, rare grades, a full almanac, a maxed rig and more — tracked as you play.

A skipper log

Rank, career totals, biggest hauls and every record, all on one profile that grows with you.

Nets for a quick batch

Cast a booster net to scoop several at once without wearing your rod — a change of pace when time is short.